DotA v6.85i LoD

23

DotA v6.85i LoD

  1. letruck
    Авторы карты:
    DracoL1ch
    Тип карты:
    dota
    Кол-во игроков:
    10
    Официальный сайт:
    http://legendsofdota.com/
    d2 -20 героев для выбора
    d3 -30 героев для выбора
    d4 -40 героев для выбора
    d5 -50 героев для выбора
    s5 -количество скилов равна 5.
    s6 -количество скилов равна 6
    ra - 5 и 6 слот рандом скилы
    fn - крипы появляются сразу после старта
    ss - позволяет видеть выбор навыков противника
    ab - антибекдор
    ul - бесконечное количества уровня
    os - одни и теже навыки не могут выбраны дважды на двух сторонах
    eb - минимальный балан скилов , некоторые скилы не идут вместе.
    ls - Предельные навыки , вы не можете иметь более 2-х пассивных навыков, более 2-х навыков от одного героя , или более 2-х станы
    3ls -Предельные навыки , вы не можете иметь более 3-х пассивных навыков, более 3-х навыков от одного героя , или более 2-х станы
    ma -позволяет как Ultimates в режиме -S6 , чтобы извлечь выгоду из Scepter Aghanim даже за пределами -bo
    rc - Rearm Combos, allows to combine amost any spell with Rearm
    fr -быстрый респавн
    du - одного героя можно взять дважды

    rgc = "sdzm3lsebfh"
    rgc2 = "sds5ebzmfh3ls"
    rgc3 = "sds6d2osebfh"
    rgc4 = "md3lsebzmfh"
    rgc5 = "mds5zmebulosfhd23ls"
    rgc6 = "mdd2s6ebzmulosfh"
    md = "mds6d5ulabosfnzm"
    sd = "sds6d5ulabosfnzmeb"
    ap = "aps6ulabosfnzm"
    ar = "ardms6omfrulabzm"
    "ru0"="mdabduff"
    "ru1"="mdulabfnduebff"
    "ru2"="mds6ulabfnduebff"
    "ru3"="mds6ulabfnduebffma"
    "ru4" ="mdd2s6ulabfnduebffma"
    "ru5"="mdd2s6ulabfnduboffma"
    "ru6"="sds6ulabfnduebffma"
    "ru7" ="sdd2s6ulabfnduebffma"
    "ru8"="sdd2s6ulabfnduboffma"
    "ru9"="sdd5s6ulabfnduboffma"
    "ru10" ="ardms6ulabfndubofrscffma"
    "ru11" ="ardms6ulabfndubofrnpomffma"
    "ru12" ="ardms6ulfndubofrscffmanpntnmnb"
    "igl"="sds6d2ulabosfnzm"
    "igl1""sds6d3ulabosfnzm"
    "i1"="mds6omnpd2ab"
    "i2" ="sds6omnpd2ab"
    "i3" ="sds6omnpd3abeb"
    "ohs1"="sds6fnulboabd3rc"
    "ohs2" ="ardms6fnulboabrc"
    "ohs3" ="aps6fnulboabssoslsrc"
    "ohs4""sdd5s6ulabbofnfrrc"
    "ohs5"="mds6d2omfnulborc"
    rm1-mdd2s6fnfrahboulscduabrcffma
    rm2 -sdd3s6fnfrboulscduabrcffmaahebos"
    rm3 -ardms6ahabfnfrscdurcffbolsul
    rm4 -mdd2s6fnfrahabscdurcffbolsulai
    rm5 -mdd2s6fnfrahscabdurcffbolsulidpm

    v6.85i
    Fixed gold abuse with Impetus/Grow Aghanim's + Goblin's Greed, Grow/Impetus Agha can now be dropped without any problems
    Cold Embrace bonus armor and heal now ends if the selfstun is removed in any way (e.g. False Promise)
    Fixed Kraken Shell malfunction: now passively reduces attacker's damage, Kraken Shell can now block smashing (physical damage block penetrating) damage
    Fixed losing control of your hero after Winter's Curse ends
    Fixed Demonic Purge affecting allies
    Ancients that don't exist in Dota 2 (Stalkers & Drakonides) can no longer spawn
    Goblin's Greed base gold bonus from 6/8/10/12 to 4/6/8/10, cap from 12/20/28/36 to 8/16/24/30, streak duration from 30 to 25s, bounty multiplier from 4x to 3x/3.5x/4x/4.5x
    Skewer now has a castpoint of 0.2
    Flamebreak now deals an initial dmg 60/100/140/180 (initial damage was a bug, now feature with a bit lower numbers)
    Sleight of Fist damage from 20/40/60/80 to 40/60/80/100
    Soul Steal (old, on Utility Lobster) Manacost from 45 to 60
    Trample no longer stuns, now slows by 75% for 3s, now has a castpoint of 0.2
    Fixed many buffs not staying on you after you go invulnerable
    Fixed Pit of Malice and Poison Touch issues when casted on neutrals
    Fixed Poison Nova (aghs) going through Supernova and leaving the enemy with 1hp after Supernova ends
    Removed selection break from Berserker's call, Berserker's Call armor from 40 to 30, CD from 10 to 13
    Reincarnation AS/MS slow from 50 to 40%, manacost from 160 to 160/200/240, CD from 240/160/80 to 220/160/100s
    True Form bonus HP from 300/600/900 to 300/500/700
    Fissure now has a 0.2 cast point.
    Firefly (Bat Rider) base movespeed increased from 290 to 300
    Grow! no longer grants any bonus MS to range heroes
    Fixed Vengeance Aura (negative on enemies) being colored as a positive buff on enemies
    Forge Spirits + Synergy: now only gives the spirits Alacrity lvl 1 on lvl 3 of Forge Spirits, and Alacrity lvl 2 on level 4 of Forge Spirit
    Fixed Frozen Sigil slowing twice
    Bloodrage (new) heal from 19/21/23/25% to 20%, damage increase from 25/30/35/40% to 20/25/30/35%
    Fire show: melee chance from 30/35/40/45% to 25/30/35/40%, range chance from 15/20/25/30% to 10/15/20/25%
    Fixed Roshan's buffs having incorrect icons and tooltips
    Fixed Earth Splitter agha not having any visual for the disarm effect
    Rearm can no longer be picked with Eclipse unless -RC (rearmcombos) mode is used
    Rearm can no longer be picked with X-Marks the Spot, Relocate, and Timelapse unless -BO (balance off) mode is used
    Static Field enemy-aura (the one that triggers when enemies cast spells) reduced to 600 AoE
    Improved Meat Hook behaviour, it won't drag the enemy further than 1200 distance between 2 chain links (prevents Relocate + Meat Hook into fountain abuse)
    Blood bath (old) heal reduced by 50% if you're range
    Fixed Juggernaut, Arc Warden, Spell Steal tooltips
    Deafening Blast (agha) manacost increased to 250
    Bashes and True Strike (MKB, Basher and Abyssal) no longer interact with attack, allowing every other modifier to proc (now works with any orb, buff placer, etc.)
    Autoselect (illus) will no longer trigger for units which are further than 1000 range from the main hero (especially not Haunt)
    Fixed issues with damage amplifiers could return way too much damage
    Fixed Couriers not providing exp on death
    Added Flaming Lasso and Black Hole to stun list
    Fixed Chronosphere and invisible units interaction
    Marksmanship now supports -sp
    Neutrals no longer sleep at night
    Improved and fixed item delivery system
    Fixed Gust affecting Roshan
    QoP and Visage BAT from 1.5 to 1.6
    Zeus STR from 19+2.3 to 19+1.9, AGI From 21+2.4 to 16+1.6
    Fire Lord AGI from 20+2.3 to 20+1.9, attack range from 550 to 500
    Fixed Winter Wyvern was counted as flying unit (Land Mines)
    HCL hostbot shortmodes: rm2 = sdd3s6fnfrebulscduabrcffmaah -> sdd3s6fnfrboulscduabrcffmaah